A serene, solemn tune, but short and hooking, this was played on the main menu before it was replaced with Journey's Beginning. It still plays in-game when the sun or moon is dragged.
It has a very happy, heavenly tone and makes use of instruments related to this idea, especially the harp. It shares a lot of its melody with Overworld Day.
This track is a combination of the Hallow and Underground tracks. It shares the heavenly tone of the Hallow tracks, but with a faster-paced, electronic tune.
It's much slower and less intense than the other boss fights, the slowest track in the soundtrack, giving it a more menacing and mechanical tone, suiting most of the situations it plays in (e.g in the boss fights between Brain of Cthulhu and The Destroyer).
A relaxed, somewhat slow-paced theme with a distinct, cold, and crystalline feel. Originally introduced on Old-gen console and Windows Phone as "Ice", it was later renamed "Snow" since the desktop version introduced its own "Ice" theme.
A quick and carefree theme that makes use of many airy synths and shares some of its instruments with the Overworld Day theme. Contains a motif of Underground.
It is a simple, quiet theme inspired by ancient Egyptian music as commonly portrayed in other video games and films. Originally introduced on Old-gen console and Windows Phone. Replaced the Overworld Day theme in this biome.
It is a unique, fast rock track with a metal tune and prominent use of electric guitars, and has some melodies from the Jungle soundtrack. As a nod to Cenx's favorite band, Pantera, parts of the track have a similar sound to the end "Domination" from the album Cowboys from Hell.
It is a frenetic, serious theme, which uses sounds resembling bee buzzes and wing hovering. Originally introduced on Old-gen console and Windows Phone as "Boss 4", it was later renamed "Boss 5", since the PC version already had its own "Boss 4" theme.
It vaguely resembles a Christmas song but is more upbeat and uses an electric guitar with a heavy distortion applied giving it a metal feel to the track.
A fast, abstract, and especially intense theme. Originally intended for the final boss, in the two years between the album's release and the introduction of the track in-game, plans had changed. Its album name would be used for the Moon Lord theme.
A deep and menacing track, with an emphasis on harsh percussion. Replaced Eerie theme for this biome. On the Nintendo 3DS version, this theme is replaced by Eerie.
This track is a tense theme that uses a synth to simulate wind (along with actual wind sounds) as well as a sitar to give a sort of Egyptian desert feeling. Some parts of "Boss 5" and Lunar Event theme can be heard as well.
An intense theme, more orchestral than most other Terraria songs, which incorporates bits from the the main theme of Dungeon Defenders as well as Terraria tracks Pirate Invasion, Title, Goblin Army, and Pumpkin Moon.
It has a slower and calmer feeling. Originally introduced on Old-gen console and Windows Phone as "Space", before the PC version had its own Space theme added. On consoles, it serves as an alternate Space theme, both having a 50% chance of playing regardless of time.
This track is more active and bouncier than its daytime counterpart. It has a happy, peaceful sounding tone. Originally introduced on Old-gen console and Windows Phone as "Ocean", before the PC version had its own Ocean theme added. On consoles, it serves as an alternate Ocean theme, both having a 50% chance of playing regardless of time.
A perky, cheerful, whimsical track, inspired by Winnie the Pooh[2]. It includes instruments such as music box, castanets and a tambourine, and is one of the few tracks in the game to not be in 4/4 time, rather it is in 3/4.
This Techno remix by Xenon and DSniper of the Overworld Day theme was the winning track of Terraria's music contest.
50
Journey's Beginning (with intro)
Title screen
Vol. 4
1.4.0.1
A triumphant, powerful track that plays on the title screen. On game launch and in the 1.4 trailer it features a ten-second-long "whoom" intro sound before looping into the standard Journey's Beginning track. It is also the first track to be heard by a new player.
51
Journey's Beginning
Title screen
n/a
1.4.0.1
A triumphant, powerful track that plays on the title screen. Internally referred to as "Title Alt".
It begins as a fast, extremely intense track similar to Boss 2, before changing to a slower tune. The entire track has a very chaotic feel and sounds unlike anything else in Terraria. Uniquely, this track features a second loop with different composition, before completely looping.
Very similar to the Overworld Day theme, but is significantly more extravagant and jolly, like one is about to embark on an adventure. Originally introduced on Old-gen console and Windows Phone as the "Tutorial" theme.
( PC version) During morning rain, this track is played only in normal forest biome, and it would be playing from 4:30 A.M. to 7:30 A.M.
An extended variation of the Title Screen track, with more instruments and expression. Originally introduced on Old-gen console and Windows Phone as the "Title Screen".
It begins as a slow, mysterious theme featuring strings and low tones, before it transitions into a rock-style theme, with guitars and heavy drums, similar to the Plantera track.
A heroic-sounding track which features violin. Its internal name is "Music-Main Theme (Underground)" which suggests it was meant as a title screen track, which in turn fits with its grand intro.
It begins with dobro (or similarly sounding instrument) for a Wild West-feeling, along with occasional heartbeats. It continues with Irish flute for a fantasy feeling, and ends with subtle female vocals.
It resembles a more tranquil version of the regular mushroom biome track. Its internal name is "Music-Crystal Caves (Mushrooms)" which suggests it would also play in some Gemstone Cave-like biome.
A dark, ambient track which seems to feature some type of contrabass brass instrument for a 'gloomy' feeling and eventually becomes almost psychedelic-sounding.
A sinister track that seems to involve different percussion instruments as well as a music box styled instrumentation to evoke a sense of sinister whimsy.
A surprisingly tranquil track which seems to feature hurdy-gurdy music towards its end. The extended, enhanced version sold as part of the official Otherworld soundtrack is titled "Sky Guardian" (another name for the Wyvern) which suggests it was meant to play on Floating Islands or similar instead.
This is the only track in the game not composed by Scott Lloyd Shelly - it is instead arranged by Klei Entertainment. It is an upbeat, electronic remix of "The E.F.S. Of Winter" from Don't Starve Together.